//
//  DeviceContextOSX.cpp
//  Morpheus2D
//
//  Created by Vivek Seetharaman on 6/11/12.
//  Copyright 2012 __MyCompanyName__. All rights reserved.
//

#include <iostream>
#include "DeviceContextOSX.h"

namespace morpheus2d
{
    namespace graphics
    {
        
        DeviceContextOSX:: DeviceContextOSX( const DeviceContextParams& paramsDC ) : DeviceContext( paramsDC )
        {
            // Create a Window
            
            // Create a Renderer
        }   
        
        DeviceContextOSX:: ~DeviceContextOSX()
        {
            
        }
        
        bool DeviceContextOSX:: CreateWindow()
        {
            return true;
        }
        
        void DeviceContextOSX:: CreateRenderer()
        {
            
        }
    }
}
